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11v11 Tackle Example

Fall 2026 · 11v11 Tackle

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Trips Right Smash — High-Low Ball Movement vs. Bump Coverage

When to call it: 2nd/3rd-and-medium, when the corner is playing bump or aggressive, match-up football, situations where the defense is overplaying the slot.

Blocking scheme:

  • All five O-linemen are in full pass-set. This is a quick-hitting passing concept.
  • LT & RT anchor the edges. Defeat the EDGE defenders and keep them from collapsing the pocket.
  • LG, C, RG form the interior wall. Reach and maintain to give @QB a clean throwing lane.
  • No pulling, no movement — simple, clean pass protection. Get the ball out in 2-2.5 seconds and the pocket holds.

@QB's progression (2-level high-low):

  1. 1st read: Z Hitch at 5 yards. Corner playing tight or blitz? The hitch is wide open. Hot route for pressure.
  2. 2nd read: S Corner at 13 yards. Safety can't get depth or is caught in the middle? S breaks vertically then bends it into the red zone. Separation wins.
  3. 3rd read: H Drag underneath. All three Trips receivers are smothered? H's drag at 3 yards becomes the kill shot.
  4. 4th read: B Flat. Everything is covered. B swings out to the flat for a checkdown and 4 yards.

Why it works: Trips formation puts three receivers on one side, creating spacing issues for the defense. You're running high-low on the corner (hitch underneath, corner deep). One of them is ALWAYS getting open. The backside X clears the field with a go route, so the corner can't help over the top.

Teaching point: This concept builds progressions and timing. @QB learns to make a 2-second decision: is Z open? No? Check S. This is the foundation of how professional quarterbacks think.

Trips Right Smash — High-Low Ball Movement vs. Bump Coverage

When to call it: 2nd/3rd-and-medium, when the corner is playing bump or aggressive, match-up football, situations where the defense is overplaying the slot.

Blocking scheme:

  • All five O-linemen are in full pass-set. This is a quick-hitting passing concept.
  • LT & RT anchor the edges. Defeat the EDGE defenders and keep them from collapsing the pocket.
  • LG, C, RG form the interior wall. Reach and maintain to give @QB a clean throwing lane.
  • No pulling, no movement — simple, clean pass protection. Get the ball out in 2-2.5 seconds and the pocket holds.

@QB's progression (2-level high-low):

  1. 1st read: Z Hitch at 5 yards. Corner playing tight or blitz? The hitch is wide open. Hot route for pressure.
  2. 2nd read: S Corner at 13 yards. Safety can't get depth or is caught in the middle? S breaks vertically then bends it into the red zone. Separation wins.
  3. 3rd read: H Drag underneath. All three Trips receivers are smothered? H's drag at 3 yards becomes the kill shot.
  4. 4th read: B Flat. Everything is covered. B swings out to the flat for a checkdown and 4 yards.

Why it works: Trips formation puts three receivers on one side, creating spacing issues for the defense. You're running high-low on the corner (hitch underneath, corner deep). One of them is ALWAYS getting open. The backside X clears the field with a go route, so the corner can't help over the top.

Teaching point: This concept builds progressions and timing. @QB learns to make a 2-second decision: is Z open? No? Check S. This is the foundation of how professional quarterbacks think.

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