Football library · Plays
Every 7v7 flag play in the XO Gridmaker library. The 7-on-7 game opens up the field for full route trees — Air Raid staples and pro-style concepts work cleanly here.
High-low read on the flat defender — outside curl + underneath flat.
North-south interior run — back attacks A/B gap downhill, blockers inside-zone-block.
Two crossing drags meshing at 5-6 yards with 1 yard of vertical separation.
Designed QB run from shotgun — blockers sell pass, QB attacks the soft middle.
High-low on the flat defender — outside slant + flat underneath.
High-low corner-flat combo — outside hitch + corner over the top.
3rd-down staple — slot sit + flat underneath, clear out over the top.
Wide perimeter run — blockers pull or reach playside, back attacks the edge.
Misdirection run — back jab-steps strong, takes handoff going back weak behind pulling blockers.
Late-developing interior run that sells pass first — blockers sell pass, back hits the soft middle late.
Two middle crossers at differentiated depths — Drag under + Dig over.
Three receivers stretching ONE side at three depths — Corner deep, Out mid, Flat low.
FOUR receivers run vertical — outside Gos + inside Seams. Literally requires four verts.
Multi-handoff misdirection — initial fake one way, reverse runner attacks the vacated side.
Two inside-breakers at two levels — low In (6-8) + high Dig (12-14).
Three-receiver triangle — slot snag + outside corner + back flat.
Inside Zone + Bubble screen tag — QB reads conflict defender for run/throw.
Inside Seam clears, outside Dig hits the void — modern NFL shot play.
Trick play — back/WR pitches ball back to QB after fake rush, deep throw off run-action.
Inside receiver (Y/slot) runs a deep crosser at 14-16 yds + deep clear + flat outlet.
20 7v7 Flagconcepts. Library content is in active development — concept pages will gain “when to call it” and “common mistakes” prose in upcoming releases.